THE SLAB HOUSE
Design + Modeling + Texturing + Visualisation + Rendering + Postproduction
I started by recreating the main building based on the blueprints I found online. With real pictures as reference, I started modelling the interior. There are 4 different light setups which are four different Sun&Sky from Corona. Each of them bringing a different mood. Once the house was designed I started looking for textures that look as close as possible to the reference images. I modeled most of the furniture myself except for the chairs and the two sofas.
The second phase was creating the exterior with grass, leaves, trees and smaller plants. I then created the wall around the house and the road outside.